Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Project homepage:
http://sourceforge.net/projects/nebuladevice
Programming language(s): C,C++,Python
License: other
Some source files from: The Nebula Device/nebula2/export/gfxlib
examples/
X_Dawn.n2
X_GrayClouds.n2
X_Night.n2
X_Storm.n2
X_Stratus.n2
X_WhiteClouds.n2
X_WhiteClouds_pure.n2
blendshape.n2
bouncingball.n2
donutgopoof.n2
eagle.n2
envmapping.n2
facialanim.n2
fire.n2
kila.n2
lightmapping.n2
multilayer.n2
opelblitz.n2
parallaxbump.n2
particles.n2
physics1.n2
psys2_testarea.n2
smoke.n2
tiger.n2
torus.n2
tree.n2
gui/
progressbar.n2
readme.txt
stdlight.n2
See more files for this project here