Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
Project homepage:
http://sourceforge.net/projects/angelion-tdc
Programming language(s): C,Python
License: other
Some source files from: Angelion - The Demon Conflict/arch/trunk/misc/bones
bone.arc
bone2.arc
bone_1.101.png
bone_2.101.png
bone_3.101.png
bone_4.101.png
bone_5.101.png
bone_6.101.png
bone_7.101.png
bone_8.101.png
bone_9.101.png
bone_broken.101.png
bone_skull.101.png
bones1.101.png
bones2.101.png
bones3.101.png
bones4.101.png
corpse.arc
corpse_1.101.png
corpse_10.101.png
corpse_11.101.png
corpse_12.101.png
corpse_13.101.png
corpse_14.101.png
corpse_15.101.png
corpse_16.101.png
corpse_2.101.png
corpse_3.101.png
corpse_4.101.png
corpse_5.101.png
corpse_6.101.png
corpse_7.101.png
corpse_8.101.png
corpse_9.101.png
pile_skulls.101.png
See more files for this project here