Isometric client/server based MMORG Featuring: 2d+ (isometric mapstacking), tilestretching (looks 3d) and realtime map editing. Uses SDL graphics library for portability.
Project homepage:
http://sourceforge.net/projects/angelion-tdc
Programming language(s): C,Python
License: other
Some source files from: Angelion - The Demon Conflict/arch/trunk/floors/wood
floor_wood1.101.png
floor_wood1b.101.png
floor_wood2.101.png
floor_wood2_d1.101.png
floor_wood2_d2.101.png
floor_wood2_l1.101.png
floor_wood2_l2.101.png
floor_wood2b.101.png
floor_wood3.arc
floor_wood3a.101.png
floor_wood3b.101.png
floor_wood3c.101.png
floor_wood3d.101.png
floor_wood3e.101.png
floor_wood3f.101.png
floor_wood3g.101.png
floor_wood3h.101.png
floor_wood4.arc
floor_wood4a.101.png
floor_wood4b.101.png
floor_wood4c.101.png
floor_wood4d.101.png
floor_wood_hole1.101.png
wood_floors.arc
See more files for this project here