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Battle.java from Magellan-Client at Krugle


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/*
 *  Copyright (C) 2000-2004 Roger Butenuth, Andreas Gampe,
 *                          Stefan Goetz, Sebastian Pappert,
 *                          Klaas Prause, Enno Rehling,
 *                          Sebastian Tusk, Ulrich Kuester,
 *                          Ilja Pavkovic
 *
 * This file is part of the Eressea Java Code Base, see the
 * file LICENSING for the licensing information applying to
 * this file.
 *
 */

package com.eressea;

import java.util.List;

import com.eressea.util.CollectionFactory;

/**
 * Container class for a battle.
 */
public class Battle extends Identifiable {
	/** defines if this is a default BATTLE or a BATTLESPEC block. */
	private boolean isBattleSpec = false;

	/** List of messages for this Battle object. */
	private List messages;

	/**
	 * Create an empty Battle object with the specified id.
	 *
	 * @param id an unique identifier for this battle.
	 */
	public Battle(ID id) {
		super(id);
		messages = CollectionFactory.createLinkedList();
	}

	/**
	 * Create an empty Battle object with the specified id.
	 *
	 * @param id an unique identifier for this battle.
	 * @param spec indicates that the CR representation of this battle is a BATTLESPEC block in the
	 * 		  computer report.
	 */
	public Battle(ID id, boolean spec) {
		this(id);
		this.isBattleSpec = true;
	}

	/**
	 * Get the messages of this battle.
	 *
	 * @return a reference to the list of messages stored for this battle. This value is never
	 * 		   null.
	 */
	public List messages() {
		return messages;
	}

	/**
	 * Sets whether the CR representation of this battle is a standard BATTLE block or a BATTLESPEC
	 * block.
	 *
	 * @param bool set true to mark it as BATTLESPEC block, false to mark as standard BATTLE block.
	 */
	public void setBattleSpec(boolean bool) {
		this.isBattleSpec = bool;
	}

	/**
	 * Check if the Battle object is a BATTLESPEC or BATTLE block.
	 *
	 * @return true if the CR representation of this battle is a BATTLESPEC block, false if it's a
	 * 		   standard BATTLE block.
	 */
	public boolean isBattleSpec() {
		return this.isBattleSpec;
	}
}




See more files for this project here

Magellan-Client

The Magellan Client is basicly a GUI for the pbem game eressea but can be used for other pbems based on \"atlantis\" too.

Project homepage: http://sourceforge.net/projects/magellan-client
Programming language(s): Java
License: other

  completion/
    AutoCompletion.java
    Completer.java
    CompleterSettingsProvider.java
    Completion.java
    OrderParser.java
  cr/
    Loader.java
  demo/
    actions/
      AbortAction.java
      AddCRAction.java
      AddSelectionAction.java
      ArmyStatsAction.java
      ChangeFactionConfirmationAction.java
      ConfirmAction.java
      ECheckAction.java
      EresseaOptionsAction.java
      ExpandSelectionAction.java
      ExportCRAction.java
      ExternalModuleAction.java
      FactionStatsAction.java
      FileHistoryAction.java
      FileSaveAction.java
      FileSaveAsAction.java
      FillSelectionAction.java
      FindAction.java
      FindPreviousUnconfirmedAction.java
      HelpAction.java
      InfoAction.java
      InvertSelectionAction.java
      IslandAction.java
      MapSaveAction.java
      MenuAction.java
      OpenCRAction.java
      OpenOrdersAction.java
      OpenSelectionAction.java
      OptionAction.java
      QuitAction.java
      RedoAction.java
    desktop/
    Client.java
    ClientPreferences.java
    EMapDetailsPanel.java
    EMapOverviewPanel.java
    FindDialog.java
    MagellanUndoManager.java
    SetOriginDialog.java
  event/
  extern/
  gamebinding/
  io/
  main/
  relation/
  resource/
  rules/
  skillchart/
  swing/
  tasks/
  util/
  Alliance.java
  Battle.java
  Border.java
  Building.java
  CombatSpell.java
  CompleteData.java
  CoordinateID.java
  Described.java
  DescribedObject.java
  EntityID.java
  Faction.java
  GameData.java
  Group.java
  HasRegion.java
  HotSpot.java
  ID.java
  Identifiable.java
  IntegerID.java
  Island.java
  Item.java
  LongID.java
  LuxuryPrice.java
  Message.java
  MissingData.java
  Named.java
  NamedObject.java
  Potion.java
  Region.java
  RegionResource.java
  Related.java
  RelatedObject.java
  Rules.java
  Scheme.java
  Ship.java
  Sign.java
  Skill.java
  Spell.java
  StringID.java
  TempUnit.java
  Unique.java
  Unit.java
  UnitContainer.java
  UnitID.java
  ZeroUnit.java