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Engines_Simple_Private.ini from Sector-37 at Krugle


Show Engines_Simple_Private.ini syntax highlighted

[Unit # 1]
  Paused = False

  Engines.Count = 1

[Unit # 1.Engines # 1.FireFXManager]
  FDisabled = False
  FPaused = False

[Unit # 1.Engines # 1.Trail]
  FEnabled = True

[Unit # 1.Engines # 1.LightFX]
  FEnabled = True

[Unit # 1.Engines # 1.LightFXManager]
  FEnabled = True

[Unit # 1.Engines # 1.PerlinFX]
  FEnabled = True

[Unit # 1.Engines # 1.FPerlinFXManager]
  FEnabled = True

[Unit # 1.Engines # 1]
  FPreviosTrailTimeLimit = 0.5
  FPreviosTrailMinDistance = 0.0500000007450581

  FireFXManager.Enabled = True
  Trail.Enabled = True
  LightFX.Enabled = True
  LightFXManager.Enabled = True
  LineFX.Enabled = False
  LineFXManager.Enabled = False
  PerlinFX.Enabled = True
  FPerlinFXManager.Enabled = True
  PolygonFX.Enabled = False
  PolygonFXManager.Enabled = False





See more files for this project here

Sector-37

Sector-37 (real time 3D cosmic strategy)

Project homepage: http://sourceforge.net/projects/sector37
Programming language(s): Pascal
License: lgpl21

  Data/
    mesh.md3
    texture.JPG
  Engine1_Simple.ini
  Engines_Simple_Private.ini
  StrangeEnginesDemo.dpr
  StrangeEnginesDemo.res
  Unit1.dfm
  Unit1.pas
  Unit1_Engines.ini
  _Cleanup.bat
  mask.ini
  mask2.ini
  ship.3ds
  ship.jpg