Show Engine1_Simple.ini syntax highlighted
[General]
FPreviosTrailTimeLimit = 0.5
FPreviosTrailMinDistance = 0.0500000007450581
Position = [0.100000001490116; 0.200000002980232; 0.100000001490116]
FireFXManager.Enabled = True
Trail.Enabled = True
LightFX.Enabled = True
LightFXManager.Enabled = True
LineFX.Enabled = False
LineFXManager.Enabled = False
PerlinFX.Enabled = True
FPerlinFXManager.Enabled = True
PolygonFX.Enabled = False
PolygonFXManager.Enabled = False
[General.FireFXManager]
FDisabled = False
FPaused = False
FireBurst = 0
FireCrown = 0
FireDensity = 1
FireEvaporation = 0.860000014305115
FireRadius = 0.100000001490116
MaxParticles = 256
ParticleInterval = 0.100000001490116
ParticleSize = 0.5
ParticleLife = 3
InnerColorRed = 1
InnerColorGreen = 1
InnerColorBlue = 0
OuterColorRed = 1
OuterColorGreen = 0.5
OuterColorBlue = 0
InitialDir = [0; 1; 0]
FireDir = [0; 0.5; 0]
Tag = False
NoZWrite = True
UseInterval = True
[General.Trail]
FEnabled = True
Alpha = 1
AlphaFade = True
MarkWidth = 0.5
MinDistance = 0.0500000007450581
TimeLimit = 0.5
UVScale = 1
VertLimit = 150
Color = [0.800000011920929; 0.800000011920929; 0.800000011920929; 1]
BlendingMode = bmAdditive
Mode = mmTriangleStrip
[General.LightFX]
EffectScale = 0.0500000007450581
FEnabled = True
InitialVelocity = [0; 0; 0]
VelocityDispersion = 0
InitialPosition = [0; 0; 0]
PositionDispersion = 0
PositionDispersionRange = [1; 1; 1]
ParticleInterval = 0.100000001490116
VelocityMode = svmAbsolute
PositionMode = spmAbsoluteOffset
DispersionMode = sdmFast
RotationDispersion = 0
DisabledIfOwnerInvisible = False
[General.LightFXManager]
EffectScale = 0.0500000007450581
FEnabled = True
InitialVelocity = [0; 0; 0]
VelocityDispersion = 0
InitialPosition = [0; 0; 0]
PositionDispersion = 0
PositionDispersionRange = [1; 1; 1]
ParticleInterval = 0.100000001490116
VelocityMode = svmAbsolute
PositionMode = spmAbsoluteOffset
DispersionMode = sdmFast
RotationDispersion = 0
DisabledIfOwnerInvisible = False
[General.PerlinFX]
EffectScale = 0.300000011920929
FEnabled = True
InitialVelocity = [0; 0; 0]
VelocityDispersion = 0
InitialPosition = [0; 0; 0]
PositionDispersion = 0
PositionDispersionRange = [1; 1; 1]
ParticleInterval = 0.100000001490116
VelocityMode = svmAbsolute
PositionMode = spmAbsoluteOffset
DispersionMode = sdmFast
RotationDispersion = 0
DisabledIfOwnerInvisible = False
[General.FPerlinFXManager]
EffectScale = 0.300000011920929
FEnabled = True
InitialVelocity = [0; 0; 0]
VelocityDispersion = 0
InitialPosition = [0; 0; 0]
PositionDispersion = 0
PositionDispersionRange = [1; 1; 1]
ParticleInterval = 0.100000001490116
VelocityMode = svmAbsolute
PositionMode = spmAbsoluteOffset
DispersionMode = sdmFast
RotationDispersion = 0
DisabledIfOwnerInvisible = False
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