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ISlice.cs from p4shelf at Krugle


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/* **********************************************************************************
 *
 * Copyright (c) Microsoft Corporation. All rights reserved.
 *
 * This source code is subject to terms and conditions of the Shared Source License
 * for IronPython. A copy of the license can be found in the License.html file
 * at the root of this distribution. If you can not locate the Shared Source License
 * for IronPython, please send an email to ironpy@microsoft.com.
 * By using this source code in any fashion, you are agreeing to be bound by
 * the terms of the Shared Source License for IronPython.
 *
 * You must not remove this notice, or any other, from this software.
 *
 * **********************************************************************************/

using System;
using System.Diagnostics;
using System.Text;
using System.Collections;

namespace IronMath {
    /// <summary>
    /// A useful interface for taking slices of numeric arrays, inspired by Python's Slice objects.
    /// </summary>
    public interface ISlice {
        /// <summary>
        /// The starting index of the slice or null if no first index defined
        /// </summary>
        object Start { get; }

        /// <summary>
        /// The ending index of the slice or null if no ending index defined
        /// </summary>
        object Stop { get; }

        /// <summary>
        /// The length of step to take
        /// </summary>
        object Step { get; }
    }
}



See more files for this project here

p4shelf

A feature in Visual Studio Team Studio that was immediately appealing to me was shelving. The goal of this tool is replicate that general functionality in Perforce.

Project homepage: http://code.google.com/p/p4shelf/
Programming language(s): C#,C++,Python
License: gpl2

  Properties/
  bin/
    Debug/
      IronMath.dll
  AssemblyInfo.cs
  BigInteger.cs
  Complex64.cs
  ISlice.cs
  IronMath.Designer.cs
  IronMath.csproj
  IronMath.resx