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NeoEngineNG

NeoenEngine NG (Next Generation) is the evolution of neoengine one,it\'s a different development from NeoEngine2, it\'s a direct inherits from NeoEngine one.\n

Project homepage: http://sourceforge.net/projects/neoengineng
Programming language(s): C,C++
License: other



Some source files from: NeoEngineNG/neoengine/neochunkio
  Makefile.am
  SConscript
  animlib.cpp
  animlib.h
  base.cpp
  base.h
  bone.cpp
  bone.h
  bool.cpp
  bool.h
  boundingvolume.cpp
  boundingvolume.h
  chunk.cpp
  chunk.h
  chunkio.cpp
  chunkio.h
  chunktype.h
  color.cpp
  color.h
  complex.cpp
  complex.h
  core.cpp
  core.h
  core_inl.h
  dll.cpp
  factory.cpp
  factory.h
  float.cpp
  float.h
  integer.cpp
  integer.h
  light.cpp
  light.h
  material.cpp
  material.h
  materiallib.cpp
  materiallib.h
  matrix.cpp
  matrix.h
  mesh.cpp
  mesh.h
  meshentity.cpp
  meshentity.h
  neochunkio-static.dev
  neochunkio.cbp
  neochunkio.depend
  neochunkio.dev
  neochunkio.dsp
  neochunkio.layout
  neochunkio.vcproj
  nodeanimation.cpp
  nodeanimation.h
  nodekeyframe.cpp
  nodekeyframe.h
  notify.cpp
  notify.h
  polygonbuffer.cpp
  polygonbuffer.h
  polygonstrip.cpp
  polygonstrip.h
  primitive.cpp
  primitive.h
  quaternion.cpp
  quaternion.h
  room.cpp
  room.h
  scene.cpp
  scene.h
  sceneentity.cpp
  sceneentity.h
  scenenode.cpp
  scenenode.h
  shader.cpp
  shader.h
  shaderprogram.cpp
  shaderprogram.h
  short.cpp
  short.h
  skeleton.cpp
  skeleton.h
  skeletonanimation.cpp
  skeletonanimation.h
  skin.cpp
  skin.h
  skinvertexbuffer.cpp
  skinvertexbuffer.h
  skybox.cpp
  skybox.h
  skydome.cpp
  skydome.h
  stdstring.cpp
  stdstring.h
  submesh.cpp
  submesh.h
  submeshanimation.cpp
  submeshanimation.h
  submeshkeyframe.cpp
  submeshkeyframe.h
  technique.cpp
  technique.h
  texlayer.cpp
  texlayer.h
  texmatrixgen.cpp
  texmatrixgen.h
  vector3d.cpp
  vector3d.h
  vertexbuffer.cpp
  vertexbuffer.h



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