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Lightweight Java Game Library

A Java Game Library extension: 1. Handles the graphics, sound, and input simply 2. Wraps OpenGL, OpenAL, fmod3 and DevIL 3. Hires timers LWJGL currently supports Linux, Mac OS X (10.2 and above) and Windows (98 and above).

Project homepage: http://sourceforge.net/projects/java-game-lib
Programming language(s): C,Java
License: other



Some source files from: Lightweight Java Game Library/LWJGL/src/native/linux
  context.c
  context.h
  display.c
  extgl_glx.c
  extgl_glx.h
  linux_al.c
  lwjgl.map
  org_lwjgl_input_Cursor.c
  org_lwjgl_opengl_Display.c
  org_lwjgl_opengl_LinuxAWTGLCanvasPeerInfo.c
  org_lwjgl_opengl_LinuxAWTInput.c
  org_lwjgl_opengl_LinuxCanvasImplementation.c
  org_lwjgl_opengl_LinuxContextImplementation.c
  org_lwjgl_opengl_LinuxEvent.c
  org_lwjgl_opengl_LinuxKeyboard.c
  org_lwjgl_opengl_LinuxMouse.c
  org_lwjgl_opengl_LinuxPeerInfo.c
  org_lwjgl_opengl_Pbuffer.c



See more files for this project here