A Java Game Library extension: 1. Handles the graphics, sound, and input simply 2. Wraps OpenGL, OpenAL, fmod3 and DevIL 3. Hires timers LWJGL currently supports Linux, Mac OS X (10.2 and above) and Windows (98 and above).
context.c context.h display.c extgl_glx.c extgl_glx.h linux_al.c lwjgl.map org_lwjgl_input_Cursor.c org_lwjgl_opengl_Display.c org_lwjgl_opengl_LinuxAWTGLCanvasPeerInfo.c org_lwjgl_opengl_LinuxAWTInput.c org_lwjgl_opengl_LinuxCanvasImplementation.c org_lwjgl_opengl_LinuxContextImplementation.c org_lwjgl_opengl_LinuxEvent.c org_lwjgl_opengl_LinuxKeyboard.c org_lwjgl_opengl_LinuxMouse.c org_lwjgl_opengl_LinuxPeerInfo.c org_lwjgl_opengl_Pbuffer.c