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apartments.dtd from Riot in Emerald city at Krugle


Show apartments.dtd syntax highlighted

<?xml version="1.0" encoding="UTF-8"?>
<!ELEMENT apartment (room)+>
<!ATTLIST apartment id CDATA #REQUIRED>

<!ELEMENT room (position|size|door|furniture|texture)>
<!ATTLIST room default-cam CDATA '0'>

<!ELEMENT door (door-pos)>
<!ELEMENT door-pos EMPTY>
<!ELEMENT stick-to EMPTY>
<!ATTLIST door id CDATA #REQUIRED>
<!ATTLIST door wall (north|south|east|west) #REQUIRED>
<!ATTLIST door-pos origin-displacement CDATA #REQUIRED>
<!ATTLIST stick-to ref CDATA #REQUIRED>

<!ELEMENT furniture (position|rotation?)>
<!ATTLIST furniture model CDATA #REQUIRED>
<!ATTLIST furniture name CDATA #REQUIRED>

<!ELEMENT position EMPTY>
<!ATTLIST position x CDATA #REQUIRED>
<!ATTLIST position y CDATA '0'>
<!ATTLIST position z CDATA #REQUIRED>

<!ELEMENT rotation EMPTY>
<!ATTLIST rotation x CDATA '0'>
<!ATTLIST rotation y CDATA '0'>
<!ATTLIST rotation z CDATA '0'>

<!ELEMENT size EMPTY>
<!ATTLIST size width CDATA #REQUIRED>
<!ATTLIST size height CDATA #REQUIRED>
<!ATTLIST size depth CDATA #REQUIRED>

<!ELEMENT texture EMPTY>
<!ATTLIST texture wall (floor|ceiling|leftwall|rightwall|frontwall|backwall) #REQUIRED>
<!ATTLIST texture texturefile CDATA #REQUIRED>
<!ATTLIST texture scale-x CDATA '1'>
<!ATTLIST texture scale-y CDATA '1'>
<!ATTLIST texture scale-z CDATA '1'>





See more files for this project here

Riot in Emerald city

Cyberpunk third-person 2100. noir RPG thriller using JMonkey. Its going to be mix between Bloodnet, Neuromancer, DeusEx in gameplay, with pieces of Uplink and many other mini-games for dealing with variety of tasks (lockpicking, hacking...)

Project homepage: http://sourceforge.net/projects/riot-in-ecity
Programming language(s): Java,XML
License: other

  apartments.dtd
  image-data.dtd
  items.dtd
  storage.dtd
  storage.g
  users.dtd