MaNGOS is an object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It\'s an educational project, to help developers get familar with large scale C++ and C# development projects.
g3dlite/ AABox.cpp Box.cpp Crypto.cpp Makefile.am Matrix3.cpp Plane.cpp System.cpp Triangle.cpp Vector3.cpp Vector4.cpp format.cpp license.html zlib/ Makefile.am adler32.c compress.c crc32.c crc32.h deflate.c deflate.h example.c gzio.c infback.c inffast.c inffast.h inffixed.h inflate.c inflate.h inftrees.c inftrees.h trees.c trees.h uncompr.c zconf.h zlib.h zutil.c zutil.h zthread/ linux/ AtomicCount.cxx AtomicFastLock.h FastRecursiveLock.h macos/ FastLock.h Monitor.cxx Monitor.h TSS.h ThreadOps.cxx ThreadOps.h UpTimeStrategy.h posix/ ConditionRecursiveLock.h FastLock.h FtimeStrategy.h GetTimeOfDayStrategy.h Monitor.cxx Monitor.h PriorityOps.h TSS.h ThreadOps.cxx solaris/ vanilla/ win32/ win9x/ AtomicCount.cxx ConcurrentExecutor.cxx Condition.cxx ConditionImpl.h CountingSemaphore.cxx Debug.h DeferredInterruptionScope.h FastLock.h FastMutex.cxx FastRecursiveLock.h FastRecursiveMutex.cxx IntrusivePtr.h Makefile.am Monitor.cxx Monitor.h Mutex.cxx MutexImpl.h PoolExecutor.cxx PriorityCondition.cxx PriorityInheritanceMutex.cxx PriorityMutex.cxx PrioritySemaphore.cxx RecursiveMutex.cxx RecursiveMutexImpl.cxx RecursiveMutexImpl.h Scheduling.h Semaphore.cxx SemaphoreImpl.h State.h Status.h SynchronousExecutor.cxx TSS.h Thread.cxx ThreadImpl.cxx ThreadImpl.h ThreadLocalImpl.cxx ThreadOps.cxx ThreadOps.h ThreadQueue.cxx ThreadQueue.h ThreadedExecutor.cxx Time.cxx TimeStrategy.h config.h Makefile.am